Topic: Cavalry and charging mechanic

  • Author
  • #23786
    Avatar photoEye4nEye

    Was fighting goblin wolfrider and realized how cool it is if our bros could mount some horses. Itll open up a new dimension of gameplay, playstyles, and perks. Mounted units are obviously faster, but suffer accuracy penalty to melee skill and defense,and ranged skill due to the being less manuevarable compared to a bro on foot. With the cavalry suggestion in place, i might as well propose a charging mechanic that increases damage done based on tiles moved before attacking.

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.