Topic: Cleaver always causes bleed

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  • #6070

    Since you’ve implemented the change to the game so that some damage always bypasses armor, cleaver type weapons (egs. military cleaver) henceforth always cause the bleeding status effect. Surely this isn’t intentional?


    A minimum of 5 hitpoint damage is required to cause bleeding currently.

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    Well, if you’re fine with how it works that’s okay. Consider updating the tooltip since the current tooltip suggests that it will cause bleed when there is no armor left, iirc.

    Speaking of tooltips, your mining pick’s first skill is called “Hammer”. I know this is leftover from the days the updated version used to be a hammer, but consider changing the name of the skill.

    Edit: well, I guess you can update the incorrect tooltips all in one shot later haha.

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