Topic: Combat time limit

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  • #13900
    Avatar photoKomrad

    Is there or will there be a time (turns) limit for the attacker (or at teast for the attacker contact the enemy)?

    I know time limit can be a pain (lose a battle after 15 turns when ONE GUY of the enemy is standing, surrounded and about to die just becqause your guys keep missing 80% chance attacks would definetly be a pain).

    But what is also a pain is having abandon my defenders and hight ground advantage because the damn 15 goblin ambushers, who attacked me (not the opposite) whyle i was camping and outnumber me 2 to 1 prefer to lurk in the shadows of the map, not attacking, even at distance, for 10 turns.

    If they are attacking, shouldn’t they HAVE to push for it? If they never do, am i forever traped in a battle, etternally at night, whith no person who could help and reinforce, like, a militia or the patrols to reinforce me and use the oportunity to kill the damned green skins?

    That frustrates me SO much…


    But that doesn’t make any sense.

    Avatar photoKomrad

    Why doesn’t make sense? If you are defending you shouldn’t have to go to oponent. You receive him on the best ground for you. If they are attacking is because they think they can overcome my defenders advantage. Maybe the AI isn’t that smart (and even the player, because it can be dificult to predict how favorable the battle ground will be for you), althought, to be honest i think the AI in this game is really good (and i love that). But in a real battle the attacker attacks for a reason. He nedds to finish the enemy. If he can siege them he does so, he doesnt start a battle and advance to meters away from the enemy to then stop and say “Hey, maybe we should all stay here standing until they surrender”. I understand that the game doesn’t have a siege mecanic where the enemy can hold you in place, but still seems some time would do good to the game (ate least put a time limit on them to SHOW AT MY SCREEN so i can chase them without completelly destroy my formation or just let them retreat indefinetelly to the borders of the map.

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