Game crashed during execution of retreat procedure.
Conditions:
Combat: Escort envoy, encounter with bounty hunters, envoy present.
Log:
22:55:05
SQ
Giselher has died.
22:55:06
Core
A critical exception occured.
22:55:06
Core
Modules & Application Stacktrace:
SymInit: Symbol-SearchPath: ‘.;D:\Steam\steamapps\common\Battle Brothers;D:\Steam\steamapps\common\Battle Brothers\win32;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;’, symOptions: 530, UserName: ‘Kem’
OS-Version: 6.2.9200 () 0x100-0x1
00357D81 (BattleBrothers): (filename not available): PHYSFS_writeUBE64
0035AD31 (BattleBrothers): (filename not available): PHYSFS_writeUBE64
00406E55 (BattleBrothers): (filename not available): PHYSFS_writeUBE64
004046BF (BattleBrothers): (filename not available): PHYSFS_writeUBE64
0040824F (BattleBrothers): (filename not available): PHYSFS_writeUBE64
003FFB7E (BattleBrothers): (filename not available): PHYSFS_writeUBE64
00320B89 (BattleBrothers): (filename not available): PHYSFS_writeUBE64
00382E97 (BattleBrothers): (filename not available): PHYSFS_writeUBE64
003EEC7F (BattleBrothers): (filename not available): PHYSFS_writeUBE64
00394F6A (BattleBrothers): (filename not available): PHYSFS_writeUBE64
76E9E87F (ucrtbase): (filename not available): o____lc_collate_cp_func
73AC8484 (KERNEL32): (filename not available): BaseThreadInitThunk
77223AB8 (ntdll): (filename not available): RtlAreBitsSet
77223A88 (ntdll): (filename not available): RtlAreBitsSet
22:55:06
Core
Script Stacktrace:
Function:
onEvaluate -> scripts/ai/tactical/behaviors/ai_engage_melee.nut : 213
Function:
evaluate -> scripts/ai/tactical/behavior.nut : 75
Function:
evaluate -> scripts/ai/tactical/agent.nut : 312
Function:
think -> scripts/ai/tactical/agent.nut : 199
Function:
onProcessAI -> scripts/states/tactical_state.nut : 1338