Your feelings are proof that the dev team did a good job !! :p
And yes, these little scumbags are hillariously annoying and I love it !!
The nets aren’t too bad but they can really mess up the initial assault.
The spiky balls are mostly harmless but that’s always nasty.
Those polearms HURT and that got to make you careful.
But the top of the cake are the archers.
Most of the time, they poison your dudes and just RUN AWAY.
But when you do catch them, they are surprisingly good in melee.
As for the wolfriders, they are great because, unlike other enemies, they actually look like they are SMART, what with their high movement score allowing them to go around your battleline to hit the flank… and then get away once your dudes finally redeploy to deal with the threat.
At low-level, they are the bane of your new recruits. But after the 6th or 7th level, they just crash and die on the shieldwall.
Do not change anything about them !! :)