Since the latest beta update the trait seems only working for round 1&2 in combat.
As soons as round 3 starts the battlebrother with this trait will not be the first one to act anymore.
Dont know if bug or intentional for balance?
That’s how it was working on 0.7.0.12, as well, and it seemed more logical and consistent than any of the previous behaviour (after it was initially introduced, it didn’t always operate in the first round of combat, but then came into effect for the second round). If it operated in every round of combat, it would be like having the Adrenaline perk for free with no fatigue cost.