Would love to see losing helmet/armor if durability was reduced to 0 in a battle. Also a better loot chance would be nice. These would really make Ironman mode stand out IMO. Or make it an available option to check on when starts a new campaign.
Yes, I played that origin. 0% armor only affects the loot from the enemy character. I was trying to suggest that let the 0% armor on player character to be destroyed after the battle as well. It should be a quick thing to set up with I think, because the game used to destroy the player’s helmet once durability hits 0.
Can be easily homeruled – just throw out from inventory 0% mail and helmet. Good challenge and new tactics option – to withdraw from fight with almost broken expensive armor.