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  • in reply to: Ben's Bug Reports #2358
    Avatar photobengarrett1971
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    3. Version 0.4.0.20: loading a saved game fails and pops up an error dialog. Bug is repeatable. (I’m pretty sure that I didn’t save this game with the previous version of BB, but it’s possible – so perhaps this is just an incompatibility of saves between versions of the game.)

    Save file is too big to post here; let me know if you need it and I’ll upload it to Dropbox.

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    in reply to: Ben's Bug Reports #2239
    Avatar photobengarrett1971
    Participant

    2. I loaded an old save game in which I was mid-quest. Then loaded a much newer save game (where the old quest had long since been cashed in, and I didn’t have any current new quest) and found that the quest from the old save game had carried over and was active again.

    EDIT: this bug was repeatable. However, but I found that, although the old quest appears in the UI, you can’t actually cash it in again.

    in reply to: Wiki Invitation #2190
    Avatar photobengarrett1971
    Participant

    Oops, yes, a link might be useful ;-) I’ve edited the post to add it.
    I used (part of) the keyvisual from the press kit, but I’ll use the one you’ve posted instead if it’s more recent!

    Avatar photobengarrett1971
    Participant

    Ryan, I’ve added your excellent monster info to the wiki, nice work!

    Avatar photobengarrett1971
    Participant

    OK, I’ve started a wiki: http://battlebrothers.wikia.com/
    I was going to do it last night, but played for 3 hours straight instead.
    Now we just need Jago and Ryan to digitize their brains and upload them ;-)

    in reply to: Suggestion for a new ability #1880
    Avatar photobengarrett1971
    Participant

    It’s hard to think of things you guys haven’t already come up with ;-)

    I can see that the UI to show who is protecting whom would be both tricky and potentially a bit unclear. It does seem like it would be a bit of a niche skill, but might come in handy if you want your brutish shieldbearers to look after frail archers or new recruits, or perhaps to put their lives on the line for their captain. The fact that “Shieldwall” helps adjacent brothers is excellent, but it still means brothers without shields are a bit neglected!

    Good luck with EA, can’t wait to get playing…

    in reply to: How to support commercially? #1142
    Avatar photobengarrett1971
    Participant

    I was thinking along the same lines as Cnaiur, and read in your FAQ about your funding plans.
    In case you don’t know, GoG.com seem to sometimes support indies with games in development: http://www.gog.com/indie.
    The game looks great by the way, and I’m enjoying the demo!
    -Ben

Viewing 7 posts - 16 through 22 (of 22 total)