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  • in reply to: Paul´s Art Corner #7864
    Avatar photoJeuparfois
    Participant

    I really dig the art design of this game. Solid, immersive.

    I have but one slight restraint about it, if I may.

    About the base (stand, plinth, I quite don’t know the exact word obviously) it works wonder with skeletons and golbins, due to their smaller size, great with big orks, and their armoire build.
    Althought, with humans, it feels a bit less like pawns, a bit more “eggish”. As the left side embraces the bottom, the character tends to be seen as a whole, and not over his base. Maybe a larger base than top would be more pleasant, truly my opinion.

    I hope it’s not inconsiderate to permit myself the remark.
    As besides this, art direction is flawless to me, full of spirit and seriousness.

    Keep up the good work.

    in reply to: Problems with rng #7863
    Avatar photoJeuparfois
    Participant

    I know this post is kinda old, but I did experienced the same “issue”.

    I find myself calculating 10 to 15% below in melee to counterpart this. Ranged is not a problem, because of non-retaliation.

    Maybe rng are “true” on the long term, but battle-lenght they don’t seem about right, in my experience of course.
    I mean, if on a d6 I get a hundred times 1 in a row, on 600 rolls, it would still be right but not gameplay-wise appreciable.
    A way to adjust them on short term maybe ? For a flatter chance, opposing to sheer luck/bad luck.

    Losing a character due to some turns against all odds is more “game-breaking”, and marking, than the opposite, obviously.
    I don’t mind losing a character (despise consequent time to level up) but I dislike when it strikes as overwhelming unfair (and tends to retreat/load for a cheap reason, wich I don’t enjoy either).
    Would gladly trade plain good luck for no more plain bad luck.

    Well, that’s the only thing I became fustrated with this game, at times, so it’s not such a major flaw, but still.
    Of course, again, my opinion in what I subjectively notice.

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