I was wondering if you could add a skip to next enemy turn button near the end round, wait turn and end turn buttons? I have noticed sometimes I like the position my group is in and want the enemy to come to me, but due to their high initiative, I have to spam the space bar until it is the enemies next turn.
I agree. I actually registered to post something similar.
If you could put them on a sort of stand by mode where they won’t be activated until you manually take them off standby, a new enemy comes into view, an existing enemy makes an attack against them or enters their zone of control then it would save a lot of the space bar mashes OP mentions.