Hello,
Now a brother get sick for 1 to 2 days (instead of 1-3) from 1st mutation , 1-3 from 2nd mutation (instead of 2-4), 2-4 from 3d (instead of 3-5).This can be easily fixed by simply putting the line 31 “_actor.getFlags().increment(“ActiveMutations”);” before the line 30. Thanks for the great game and dlcs. Have a nice day!
Oh sorry for the wrong report. I don’t want to create another topic. What about oathtakers skull cracked event line 120 (if bro has (!) trait deathwish with 20% chance add trait deathwish)? Is it intentional too?