Yeah, but I assumed you meant that you couldn’t switch back because the switching itself was disallowed, not because you ran out AP. As I said, I don’t actually use Quick Hands all that much, so I assumed it was just an old change until I actually used it for a bit again.
Running out of AP was -> Automatically ending the turn was the only “problem” for the whole switching action from the beginning. I don´t see this as a real problem because I didn´t want that switching abuse to work in the first place.
Running out of AP so not being able to switch back is an “issue” now. But this is good as I said before.
"I am a Paladin!"
>OMG, Malthus, there are no damn paladins in Battle Brothers...<
"OK, OK! Then I´m a wrecked down minstrel drunkard pretending to be a paladin, singing so wrong in the midst of battle that even the undead run in fear... Better?!"