On forum was the questions-suggestions a few times: food affect the combat statistics party. As it is, for example, in M@B. if you do not plan to introduce such mechanic (probably not) I suggest to implement it at least by simple’s events: there are several types , for example, expensive food in inventory – squad gets buff (at the discretion of the developer) the availability of wine without food can lead to debuff etc . I think this is not very difficult to implement and will be real good for the game.