Reply To: Morale impact for arrow "near misses"

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I believe archers also aren’t all that effective in the combat demo because of the prevalence of skeletons who have a 80% resistance to ranged weapons. It’s less of an issue in the actual game because there are more types of enemies, as well as some perks that make it easier to use ranged weapons even when firing at targets engaged in close combat.

I’m afraid a hit to morale for being missed wouldn’t fit in well with how morale currently works in general.

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