Reply To: "Seek and destroy" contracts

#20169
ERICdb
Participant

It would seem that the implementation on the previous seek and destroy contract wasn’t very fun, but I still believe that a more flavorful search would benefit the game. What if the employer give general directions and then when you get at X distance to the point of interest a prompt says: oh, you have found tracks leading to the place in question. And some tracks actually appear, leading to the destination?