Reply To: Editing Cnut files (not for modding, just curiosity)


Hi Mete!
I am not a dev, so I can’t answer your initial question, but I want to ask you one!

Did you simply rename the files themselfs or did you actually edit them? If so: How/with what did you decompile/edit the scripts?

I’m asking because, if I would be able to read out various things of the scripts (like unique weapon stat ranges, background stat ranges, event info, etc.) I could turn some “guesswork” on the wiki into untouchable facts by reading the data out.