Reply To: Character Generation

#2232
Sarissofoi
Participant

I think system is not bad for now.
What I would like to see its more options for world generation(or starting option).
Like size of the world, level of bandits/monster infestation, typical enemy on the map etc.
Also some additional higher difficulty settings like:
>lower amount money you can get from selling items
>increase amount of money/food consumption
>increase cost of recruiting characters

Different starting party can be adressed in this options too.
Like:
>Noble adventurer – lead character is Disowned noble/Bastard with two servants/other connected people to him
>There is no salvation – party made from people of religious backgrounds(monks, flagelants, cultists)
>Time for redemption – party made from former(or current) criminals(thief, raiders, killers etc)
#throw some more
It can be nice especially for RPG play if you want lead for example company made from nobles/military only. Or from criminals only. Etc.