Reply To: Character Generation


Personally think it should skew more towards Mount&Blade style. Where you can generate your first guy, which is “you”. Then the rest can be whoever’s available. It never makes sense to me that I’m playing a mercenary party, but am I not _IN_ the merc group?

Someone mentioned that your starting guys should probably match your background, so there’s some narrative cohesion that explains why you’re together. I liked that too.

So if you can generate the name, look, background, and maybe trait of 1 guy. Then the rest can be hired people where you take what you can get.

That said, I’d prefer if every character could have their looks edited as well as the name.
Like in my mercenary company, I want us to all have the same haircut and beards. We’re very professional.