Reply To: Add in a few AI routines involving standing their ground

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Please consider my argument, Overhype! It just takes me out of the game every time something like this occurs. These ‘attack the encampment’ contracts go the same way as a random battle in a field. They charge, or they have archers (but will charge anyway if you back off a little).

I KNOW you guys can do it! I remember a time when you thought adding in things like palisades and walls wouldn’t be feasible the way you wanted, but you found that beautiful middle ground.