Reply To: Phantom parties, bleed XP, decapitation visual bug, odd spawn, gonne hitchance

#27297
Avatar photoDray
Participant

Another example of a phantom party
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And a new bug, an inconsistency between the Handgonne hitchance tooltip and what happens in the actual combat log. The former takes line of fire and FOV into account when the weapon itself does not. Something similar seems to happen when firing the firearm downhill or uphill, but i couldn’t capture any examples of that.
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