Reply To: Some small suggestions for current state of the game


Double slash seems….a little boring as an attack? I mean, if you can slash twice quickly with a sword or knife, you could slash twice with an axe or mace. I get the idea of trying to make the knives seem like a quicker weapon, but if someone is using a knife to fight a sword, the difference in range makes the speed advantage go the other way. I think the knives could have a draw cut ability that either causes bleeding or some kind of debilitation effect, but does highly reduced damage to armor.

I agree the spearwall should be nerfed a tad, but I think a long range spear might be too powerful. Although, if it could only attack at range 2, that might work. Another idea would be that getting hit by a spearwall ends your turn, but doesn’t knock you back.