Reply To: Neither generalist nor specialist: A "Hybrid" approach to team building

#4946
ManaSeed
Participant

>> By the way, there is way too much starting stat variation/gyration. I’ve seen Hedge Knights with high 60s start Melee Skill; I’ve seen others close to 50. A bit too much, you think?
Ahh… I wasn’t answering your question just now. For mathematic and realism purpose, it is not much (60/50 = 1.2). It’s not strange if people around you have 20% difference in ability, right? But for myself, I won’t tolerate if my preferred stat (mostly melee skill) is 3 points below the best (e.g. if 60 initial melee skill is highest, I won’t accept recruit with 57 initial melee skill)

==> Recruits at lv1, effects of traits and equipment are removed
best max fatigue 106
best max resolve 45
Best melee 54(55 only seen once)
Best ranged 40
best melee def 5
best ranged def 5

EDIT
I forgot to mention the statistic is very old and doesn’t involve a lot of data. It just serves as reference.