Reply To: Build Discussion of the patch.

Avatar photoHobbes

Further testing with the goblins definitely implies they’re too well “prepared” as an OpFor. They seem to have answers for most things and the AI -knows- this. My immediate advice would be to reduce their throwing weapons numbers down a bit so we don’t get Battle Brothers focus fired down into paste from skirmisher groups (because at the lower levels that’s what you run into and they’re absolutely horrific).

I like the idea that they enforce a more combined arms approach but if the only solid solution is “Lots of archers” that more or less enforces a one note fix to one army, and then you wind up carrying a lot of inventory around to deal with different types of force composite. That might be fine for the late game, but not so much for the early game.