Reply To: SUGGESTION (HIGHLY LOGICAL)

#6088
Olek
Participant

The reason why its not working like that yet is, that you can break contracts without penalties. We wil adress that during the worldmap reowrk and the implementation of a reputation system.

I really hope that when the reputation system is implemented, that it coincides with a feature that lets you know the difficulty of the job before taking it, as quite often I take a job, turn up to the location and find it to be deadly, and have no choice but to break contract.