Reply To: Background Suggestions


I have already proposed to start adding perk’s tree based on the background (or a background type) character. Let me explain. Now, hiring a knight or a beggar, you know approximately what his stats are and what you can now improve the basic combat characteristics of a fixed number of points – also eliminates the difference in backgrounds. Just as a result of a mercenary is a little bit better and the other worse. Perk’s tree based on the background of the character will allow you to cultivate a truly unique mercenary . You can do that at reception level, you will have 2 points of perks – 1 common – you spend it as usual, and one special, you can only spend on perks and wood background character.
But we need to understand, that this is a lot of work for developers. So in technical terms and in terms of balance.