There is a contract called “Hunting Beasts” (a group of beasts is haunting a settlement and you need to kill them);
Youre supposed to go out and locate the enemy group and kill them.
Problem is, often this can take a lot of time, because you have no idea where they are.
Could you add some sort of improvement in this regard? For example make the spawned group head directly for you, or make them temporarily visible on the map, or add tracks that start within visible range so you can follow them etc. Anything that would direct the player toward the goal.