Someone please help with entity.brush files! Devs if you reading this answer please, is seems the brush files basicaly works like bitmaps or something. Bassically they assigning cells via pixels in entity.png files. The thing is if we want to change some armor texture expecially its size we will have it cutted by invisible borders, changing ist color is not a problem.
So i were unable to properly edit or viev this files can someone help?