Topic: Fighting roaming Nachzehrers is unrewarding

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  • #20782
    Avatar photoMike
    Participant

    Unless they are found camping some location, the Nachs leave only their teeth, which are worth so little that they’re unlikely to even cover the cost of ammunition spent and equipment repairs needed after the fight. I find it odd, especially after the overhaul which made them potentially lethal opponents. Even wolf pelts are worth more (both in coins and for crafting), and all other humanoids are bound to drop something useful.

    So, can we get some additional incentive to pick fights with them? Right now I mostly leave them be unless I’m either actively hunting for exp or needing to stop them from eating someone who I’d rather keep intact.

    #20787
    Avatar photoSarissofoi
    Participant

    I agree.
    Its even worse as loot they drop doesn’t stack.
    It would be nice if they drop some better more pricy loot or maybe if there were possibilities to craft something worthwhile from them? Outside of antidotes that isn’t really great.

    #20792
    Avatar photoGlyphGryph
    Participant

    … good?

    Not every enemy needs to be worth hunting down. Some can simply be worth avoiding. That’s okay.

    #20800
    Avatar photoRusBear
    Participant

    I think that the addition( chance) of some good armor in a bad state in the loot after battle with Nachzehrer T3 (if they were at the beginning of the fight) – will be correct

    it was there

    Suggestion №…

    #20802
    Avatar photoMike
    Participant

    Not every enemy needs to be worth hunting down. Some can simply be worth avoiding.

    …really? That’s like saying “Not every dish in a meal needs to be tasty.”

    it was there

    As I’ve said before – vague topic titles don’t encourage reading.

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