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Topic: Necrosavants vs Caravan Donkey
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- This topic has 4 replies, 5 voices, and was last updated 7 years, 8 months ago by Namespace.
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7. March 2017 at 21:35 #20147Human WarlordParticipant
So i taken quest on guarding caravan with three skulls difficulity and 4000 crowns, and after some time caravan gets attacked (in night time) with NINE necrosavants, but the troble is that my team spawned too far away from donkey surrounded by necrosavants and necrosavants killing donkey in seconds (not mentioning me) even so i beaten them but how in the frigging world i must save this stupid donkey??? Or is this quest actually designet to loose?
7. March 2017 at 21:40 #20148mrbunnybanParticipantSo i taken quest on guarding caravan with three skulls difficulity and 4000 crowns, and after some time caravan gets attacked (in night time) with NINE necrosavants, but the troble is that my team spawned too far away from donkey surrounded by necrosavants and necrosavants killing donkey in seconds (not mentioning me) even so i beaten them but how in the frigging world i must save this stupid donkey??? Or is this quest actually designet to loose?
Got this one and I have to agree, there is NO WAY any player is going to succeed in protecting the donkey in this scenario. Even if the donkey spawned in the middle of the brothers it would be really tough to protect such a big helpless thing, much less the donkey being so far away. Setting up a failure scenario feels unfair.
8. March 2017 at 08:28 #20150phhe13Participantgot some necross early game, had no chance against them, the balance seems pretty fucked up. Was like the third unbalanced mission i had early game and i was playing ironman = gameover
Could hope for some better balance ad release, and more tactical opportunities, atm mobs like nero´s are balanced pretty retarded.
8. March 2017 at 09:07 #20165ERICdbParticipantYeah, this happened to me too. The first time I encountered necrosavants was in day 70 or so on Veteran Ironmode, during a caravan escort contract. There were 4 of them but was even worse since it was on a swamp map and my best soldiers had 65 close combat attack. I didn’t even try to save the caravan since it wasn’t even on my line of sight and I was deep into the mud, barely able to reposition my ranks. I missed countless skills and I had to retire when the whole party lost a man and tried to flee.
8. March 2017 at 20:11 #20190NamespaceParticipantI think caravan contracts are the most random in the game… you can encounter no enemies at all and then you can get rekt by 30 orcs/goblins. Even more fun is when you get attacked by multiple parties at once. Just yesterday 10 direwolves paired up with 20 nachzehrers. I remember another contract where I got attacked by 5 parties after another.
I really only take caravan contracts anymore if they are going to a decent settlement, meaning either they sell trade goods or to a military settlement that sells armors on the (regular) market. It might just be my imagination but it happened to me a few times that I got some really cheap armor/weapons after finishing one of those contracts. e.g. 50% durability mail hauberk for 500c, 40% pike, stuff like that.
As a general rule, if the caravan will move through a huge area of forest/swamp I don’t take them. At least not if my company doesn’t have pathfinder yet.
Goblins in swamps are probably the most deadly thing in the game. -
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