That kinda sucks, it can potentially make the game unplayable for the ones that like to play long campaigns, also because you are not really much notified when a city is under attack to try to prevent it.
We have to consider that sometimes just one or two cities/town have a certain building, Veteran Hall/Temple etc… so if they are gone, that game dynamic is out.
Devs what are your thoughts on this? Do you think it can be changed? Make cities a bit more dynamic in the way they get razed and rebuilt, maybe just make it come back with no special building and after a while also those are rebuilt?
Just would like to know what you think about it :)