Topic: Unbalance on War end game crises

  • Author
    Posts
  • #19646
    Avatar photoNathoz
    Participant

    The quests for war on the noble houses are unbalanced and not rewarding enough , its 3 insanely hard battles , 7 days of walking for only 3~~4k crowns of reward , it dsnt even pay for the expenses , 7 days of walk with a end game group is realy expencive and the fights are so hard that i had do use more than 150 repair tools .

    other unbalance on that quest is when you get ambushed by the farm , you have to fight a even number of well trained and equiped mercenarys(all full gear and usualy a swordmaster) +10 peasants AND your start position is random AND you are surrounded , i dont think you guys took in consideration the new morale sistem wile creating this mission , a fight against 12 mercenarys and a swordmaster would be hard enogh, but you have to use fatigue to kill peasants and they remove your moral when they try to punch your fullplate 2hand axe veteran

    #19654
    Avatar photoKuroi_Kaze
    Participant

    Guess morale system should really consider equipment of the enemy that attacks you. You can’t actually know persons skill by just looking at them, but if you are lvl 11 veteran in full plate, and the naked orc with a stick runs at you, I dob’t you will even bother noticing him, just cut his head off.

    #19675
    Avatar photoJohnsmith24601
    Participant

    Yeah, I get the feeling that the undead apocalypse crisis is the easiest. Your mercs can just maul down hordes of undead without even breaking a sweat, whereas facing off another mercenary band is usually very challenging, especially if the other team has a sword master.

    Oh yeah, and then there’s the orcs, fuck the orcs.

    #19726
    Avatar photoNathoz
    Participant

    My conclusion on this part of the quest is : Your chance of survival is based on how lucky you are with the spawn , most of the times the peasants catch your arches before they can act , and since you have to spend ALOT of time to get to a the end game , in my opinion , its not aceptable to depend mostly on luck.

    Some stats : did the crisis at day 56 and at 97 . Same enemys , my team was most lvls 10~~11 and consists of 3 Archers , 2Axeman(backline),1Bannercarrier ,2 Warhammers(heavy armor),1 Machete(heavy armor), 1 Swordmaster,2 Fighting axes (heavy armor)

    Since You ramdomly spawn in the map and you are surrounded , there is no possible formation (usualy 4 marksman surrounds the start group)

    did 10 times the :get resources for the army quests
    100%Ambushed by

    **20% of the encounters :
    Phentora of peasants
    Phentora of mercenarys
    My results :
    Best result : 1 Dead
    Worst result :3 Dead

    **30% of the encounters :
    Phentora of peasants
    Phentora of mercenarys
    Hedge Knight :
    My results :
    Best result : 3 Dead
    Worst result : Party wipe due to morale (2 wipes)

    **30% of the encounters :
    Phentora of peasants
    Phentora of mercenarys
    Sword Master
    My results :
    Best result : 3 Dead
    Worst result : Party wipe due to morale (1 wipes)

    **20% of the encounters :
    Phentora of peasants
    Phentora of mercenarys
    Hedge Knigt
    Sword Master
    My results :
    Best result : Wipe
    Worst result :Wipe

Viewing 4 posts - 1 through 4 (of 4 total)
  • You must be logged in to reply to this topic.