Topic: Wrong variant in setPlainVariant of sallet_helmet

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  • #30401
    Avatar photolordmidas
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    The sallet_helmet function setPlainVariant sets the variant to 1 which is the nasal helmet sprite. It should instead set the variant to 163.

    This bug is also present in barbute_helmet which also sets the variant to 1. It should instead set the variant to 158.

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