Auralianus's Replies

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: Worldmap Update Feedback #13519
    Avatar photoAuralianus
    Participant

    I would like to see a difference in movement speed whether you have tracking mode activated or not.
    To me it seems legit, that you cannot travel so fast when you’re trying to follow and find tracks.

    The moment the game offers to “cure” or otherwise remove certain negative effects/traits from a character
    I’d also agree to have more possible negative effects from wounds. Right now this would be game breaking
    for me. In the current state of the game, where you cannot even determine how to initially set up your
    troops properly or pre-define a camping/marching formation or a battle setup (in case you forget to swap
    back your equipment after each and every battle) such a system would just ruin everything pretty much on
    a random basis.

    Also I would like to see mounts and carts in the game. Carts could offer more carrying capacity, but could
    be also got damaged/destroyed by the enemy. Then you should try to repair it or should carry everything by
    hand or leave behind a portion of your stuff that you cannot carry.

    in reply to: Battle Tactics #13517
    Avatar photoAuralianus
    Participant

    I prefer to make my men all-arounders. I go first for the support tree at least 3 perks deep,
    equip my men with ranged weapons, shield+1H and 2H long weaponry. This way I get universal fighters
    and my troops cannot be flanked. Archers can transform into frontliners or 2line warrioirs.

    Since I take support line first, I can have someone with “Captain” perk, then depending on the
    rolls, can advance further on the defensive/offensive perk tree. This way – as long as I keep
    my men in a tight formation nothing really have a standing chance against my troops.

Viewing 2 posts - 1 through 2 (of 2 total)