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  • in reply to: Suggestions Forum #16828
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    Participant

    I´d like also to loot some villages. Also, the possibility to attack anyone, anytime would be great. Now my Brothers are too kind people.

    You could attack anyone and get over it without consequences, if every attacked, for example, caravan members are killed. Who is there to tell who them killed? BUT, if even one escaped, that is an different story. Still, after some time, militia comes to investigate and if there is suspicious tracks, they go tracking them.

    This would lead to corpse piles. They should be left as seen objects in the world map. If player does not want to take time to bury or burn them.

    What do you think?

    in reply to: Suggestions Forum #16827
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    Participant

    Please, make pause/unpause to work with middle mouse button. It would also be skip turn command.

    in reply to: More Death Animations #16405
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    Participant

    Limb separation would also be cool.

    in reply to: Suggestions Forum #16082
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    Participant

    ^ Morning coffee over…

    Enemy fortifications: There is 1 or 2 gate with own HP, and walls with HP:s as well. More complex enemy fortifications could hold enemy soldiers on higher ground behind the walls, imagine what hellish task is to get past wall, 2 enemy behind it? (one swordman and pikeman behind, for example)

    Maybe ability to burn wall/gate down? Flames could also spread.

    I´d like also to loot some villages. Also, the possibility to attack anyone, anytime would be great. Now my Brothers are too kind people.

    in reply to: Suggestions Forum #16079
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    Participant

    Hi all,

    Great game!

    This may have been discussed:

    I suggest enemy strongholds, you have to break in and get past defenders to win battle.

Viewing 5 posts - 1 through 5 (of 5 total)