I would make “Berserk” and “Killing frenzy” perks having no effect on range weapons. At least “Berzerk” is a pure melee condition like a “Brute” trait. And bows are extremely op with these perks.
And I still think that “Recover” must be a basic skill to use. Many players avoid picking it and in late game cant fight goblins and hordes of zombies. Shamans spam roots and zombies ressurect. Not to mention battles in swamps and snow. So it is the only obligatory perk.
Also the game mecanics doesn’t allow to choose paths with the most advantageous hexes and courses to move. The tactical side of the game suffers from it.