Glad to hear there isn’t a problem with characters being skipped afterall. With the new morale system it should be more of a gradual process until a character flees, and a change in morale status should be more visible due to a status effect icon dropping on the head. Although we didn’t change the size of the white flag at the character busts, it should be easy now to pick up the fact that someone is panicking and attempting to flee. Also, Battle Brothers will soon shout in panic as they’re fleeing.