No worries, you’re very welcome to share your ideas! And I agree, BattleBros looks and plays like a true gem already!
Such events are on the To-Do list. They could trigger missions/contracts (but most likely one-time events), just like a quest to rescue prisoners from a bandits lair.
You can read this on the great feature-page here: http://battlebrothersgame.com/features/
Don’t forget to check out the links to the detailed-features-lists at the bottom.
If you like to read from other people talking about the game, make sure to read the discussion on
http://www.rpgcodex.net/forums/index.php?threads/battle-brothers-a-turn-based-strategy-rpg-mix.89524/
http://www.bay12forums.com/smf/index.php?topic=136754.0
It’s already over a year old, but it’s an entertaining read (helps to pass the time until EA).
And there are plenty of screenshots on their twitter-page, even some you’ll not find anywhere else:
https://twitter.com/OverhypeStudios
Have a good time! ;)
Edit: I’m Not breaking the “Impersonating-Overhype-Staff”-rule here, am I?