Reply To: Beta 22.02.17 feedback


Another thing I forgot to add about changes to ranged fighting is that the penalties imposed at night have been reduced. It used to be -50% ranged skill; now it’s just -30% (which, with the general increase in ranged abilities, means that it’s much more viable/bothersome at night).

Oh, and I see that the bonus to max fatigue from the Strong trait is now just +10.