Reply To: Paul´s Art Corner

#2014
PsenBattle
Keymaster

Hey GOD,
thanks a lot for the backup. You can probably imagine that I’m getting a lot of heat sometimes for the “bobbleheads” :)

Regarding your questions, enemy busts work exactly the same way as the Brothers busts. So I can freely switch around heads, bodies, armor and add haircuts, beards…whatever. The only reason why most enemies dont have head variations is time constrains on my side. So eventually all enemies will look as diversified as the Battle Brothers. Of course I’m also planning on adding more different armor and gear to all factions, especially the bandits need their very own set of gear to separate them more from the brothers.

Cheers!
Paul

Overhype Studios - Let´s roll!

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