Reply To: Offense Skill Tree Discussion

#2569
PsenBattle
Keymaster

There are some perks in the trees which we implemented before we had a chance to implement the according enemies, thats why some of them seem so weak.
One example is “executioner” as there are quite a few enemies planned with way more HP than armor. Another is “fortified mind” from the defensive tree, as we have lots of enemy designs in our back pocket working with attacks on your resolve.

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