Thank you Paul, I’ve been looking over the helmets you posted and it’s great to see the details more clearly.
I remember seeing back in the early stage of development, you had posted a really large image of the sword ghostbane you made.
For weapons do you still work at this scale? Or I wonder, in the start of development did you make your art assets at this size and decided later to make them smaller? Maybe for weapons you work at a larger scale and helmets have always been at the size that you posted in your reply to me. It really picks my curiosity as I have no clue of the work-style of professional artists, such as yourself.