The idea of combinations with the history of the character and bonuses on certain types of weapons – is very promising, for me. For the simple reason that it will deepen the roleplay. I, for example, love to play as I LIKE and not how it is easier to win. And if I hired brother with background lumberjack and he will have an increased chance of critiсal head chop with an axe – I’m just happy. Another question – is all this will entail a titanic job on balance and under game mechanics, but it is a question for the developers – are they ready for this? :)