Hey Death,
maybe I have been a bit misleading :)
The worldmap rework refers mostly to game design. Size of the world, factions, contracts, reputation – goal of the game.
I am a real big fan of the Medieval 1 Worldmap as well, but the basic style we have now will stay the same. At the very beginning of our project we experimented with a “drawn map” style, but it didnt really work out…..
Haha I just found this old mockup I did: