Topic: (AGAIN) Mission objectives too far.

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  • #20202
    IRBIS
    Participant

    Issue have been raised before, and it should be fixed 2 pathes ago, but it still present in current version.

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    #20204
    Namespace
    Participant

    I think this is working as intended. You got hired by some noble to help out with greenskins, that is because there is a greenskin camp in that region. Unless you get rid of them in some way or another, you will recieve similar quests in most cities of that faction.
    What is a little weird is that one town offers the quest as a 3-skull contract and another maybe as a 1-skull.

    Aside from that, on my current map I still get the “recieve this and that item from some ancient dead” contract location sometimes very far away. They say east of here, but its actually east of the town east of the town east of here.

    #20217
    IRBIS
    Participant

    I think this is working as intended. You got hired by some noble to help out with greenskins, that is because there is a greenskin camp in that region. Unless you get rid of them in some way or another, you will recieve similar quests in most cities of that faction.

    I though so too, but when I had come to the town which suffers from greenskins maradeurs, I wasn’t able to get this contract. May be it because I commited the price in previous town but asked some time to think. Or just bug in same other place…

    Anyway this system should be reconsidered. It’s a waist of time, crowns and party mood.

    For example I have 3 variants:
    1) If you get such fraction contract you should be able to get paid after finishing it in the nearest fraction town.(the simpliest one)
    2) Implement contract wich want you just to go to the city which need to get help(and get part of payment), and only then get the contract(next part of it). (may be the best one)
    3) Implement payment multiplier which depends on the distance. (the worst one)

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