So I’ve been thinking for a while now about background specific abilities. I think it could be a pretty cool thing to add, as long as it was balanced right. For example:
Houndmaster – Recall Dog – Call your dog back to it’s master
Lumberjack – Chop Tree – Remove a tree from the map in melee range, with high fatigue cost
Poacher – Hunt – Kill a wild animal in the forest (world map) to increase supplies
Hunter – As above but with a higher chance
Mason – Prospect – Try to find uncut gems whilst in mountains (world map) – failure could lead to injury or lower morale
That sort of thing.