Topic: Better Map Generation

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  • #27789

    It often happens only a single settlement has a port on the whole map. For big cities it means no temple. It’s a very important structure especially for the city state with ARENA, where you can quckly recover after hard battles. So with the single port on the world map you can neither travel nor heal wounds. The system of ports should be generated smart with some at least simple algorithm.
    Or just remove replacement of some structures by ports.


    Also look at this. The contract to destroy brigand’s camp for 300-400 gold isn’t even worth to do just because of bad map generation. The path cost more than the reward, you just can’d do such contracts here. With “unexplored map” it’s a big problem. The camps shouldn’t spawn farther than 1 day of travelling.

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