Topic: Brigand AI

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  • #19587
    Ned Stark
    Participant

    Originally posted on the Steam discussions here:
    http://steamcommunity.com/app/365360/discussions/2/135509823669573102/

    Bandits seem to love their throwing weapons, and will stick with them even when the situation may not warrant it (i.e. when there’s an enemy charging towards them, and is 1 tile away, or here, when it’s nighttime, and they’re taking longshots).
    Image of brigand axe thrower taking long shots at night: http://i.imgur.com/JyagTRb.jpg

    I didn’t restart my game, so the fight that this occurred in is in the attached log file somewhere…

    Attachments:

    "It is not death that a man should fear, but he should fear never beginning to live." ~Marcus Aurelius

    Game: "Characters with a height advantage against their opponents are harder to hit"
    Me: "That's not true, and my short axeman is living proof!"

    #19600
    Wargasm
    Participant

    Yeah. There are other instances where they’re still armed with a melee weapon and have the opportunity to close upon, surround and attack one of your guys who’s already injured and demoralized, but instead they stay on the lower ground and take out a missile and try to breach the shieldwall …

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