![Cockatrice Concept](https://3.bp.blogspot.com/-9Iq_WERwp48/WfdLYgyxM4I/AAAAAAAADvk/mcrlMVqRfIAzfndrYg10tE1Q4PgPn5JiQCLcBGAs/s640/Cockatrice_Concept.png)
Drew a rough concept a while ago, did a little adjusting, hope you don’t mind me posting so long after release :p
The cockatrice would be similar to the Direwolf, but more dangerous, a tad more robust, and fewer in number.
Cockatrice Stare: AOE stun that encourages you to spread out your troops rather than clump together
Drilling Peck: 3 successive attacks on one unit.
Raptor Claws: 2 Axe like swipes of the claw Left to Right > Right to Left
A Rooster/Cock comes with 2-5 Hens without the “Cockatrice Stare” ability, they instead may spit up to 1 viscous-bile inflicting a slowing effect.
To an extent this means the Rooster will act as a support, whilst the hens make use of his stun attack.
![](http://s3.crackedcdn.com/phpimages/article/9/7/9/56979.jpg?v=2)
As a neat little nod to it’s origin when the rooster or hen has it’s head severed, it produces an animated body that can do light attacks, it will bleed out over 1-2 turns however.
![](https://shaheenrattonsey.files.wordpress.com/2015/03/headless_chicken_lone.jpg)
Love the addition of the germanic wyrm btw, all the best, John