Topic: Combat log sequence

  • Author
    Posts
  • #23193
    kem
    Participant

    Sequence of events represented in combat log does not much sequence of actual events.
    This is not a bug, for say, but definitively misleading.

    For example in this case, warrior’s “fleeing” state caused youngster’s “breaking” state

    #23211
    Rap
    Keymaster

    Already fixed for the next update.

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