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Topic: Daggers
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Tagged: Dagger
- This topic has 4 replies, 3 voices, and was last updated 7 years, 7 months ago by hruza.
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5. May 2017 at 00:21 #21884GreatOneParticipant
Wanted to know, have anyone tried to use dagger build on your brothers?
Ofc first 5 levels i think of using spears and after receiving dagger mastery to go with daggers and go for a HP dmg.
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Totally ignore armor you do true dmg
You gain lot of loot from enemy (all those juicy armors and helmets are yours)
If 3 hits are landed you will do 60-120 HP dmg with last non legendary dagger
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Crazy fatigue requirements 3 hits with perk = +45 fatigue per turn
-15% to hit, No Criticals
You will need a lot of melee mastery!But perks like Overwhelm would be super OP
Fearsome will always work coz you do HP dmgSo what do you think and have anyone tried this?
5. May 2017 at 02:47 #21885hruzaParticipantNewer did it myself but I know some players do.
Fearsome is probably useless in this case because you’re doing lot of HP damage already, thus morale checks are triggered anyway.
Personally I don’t see this build so useful. I carry dagger on all my mercs with exception of archers and crossbowmen. When I see it tactically beneficial, I simply switch to dagger. I get only 2 attacks per turn instead of 3, but on the other hand I have much more tactical flexibility and freedom. Even strategically, I don’t have to worry about having dagger specialist taking up place on my team when he is effective only in some fights and against some opponents. And then 3 attacks might not be even option in many situations simply because you would not have enough fatigue to perform them.
5. May 2017 at 03:40 #21886GreatOneParticipantWell you can always do 2 attacks for less fatigue and use last 3 AP to get closer to new target or just rest
I do not know how strong this build will be, so wanted to know opinion of someone who used it.5. May 2017 at 09:24 #21891RusBearParticipantPuncture – is the weakest moment in the combat mechanics of the game. It is too strong. In the AI hands – especially. When you meet several bounty hunters with the dagger mastery and a nets, you will see…the sight. A high-level brother with the appropriate talents and the correct build-up will also be very strong. Of course the undead will partially ignore the full power of this build, but undead – is only 1 type of opponent. Personally, I do not use such fighters from principle and ai with daggers I shoot first …
5. May 2017 at 13:17 #21892hruzaParticipantWell you can always do 2 attacks for less fatigue and use last 3 AP to get closer to new target or just rest
Not using all your APs in a turn won’t help. You’re removed of 15 points of fatigue every turn, no more and no less, regardless it you do something or do nothing.
I do not know how strong this build will be, so wanted to know opinion of someone who used it.
It will be very strong against particular type of the enemy, like nobles, hedge knights or even Orc warriors. Weak against everything else.
Of course you can always switch weapons. Fact that you have dagger specialization does not mean that you can’t use any other weapon. Only disadvantage of this build is that you are using up one perk point.
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